Firan Survival Guide: IC Commands

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Talking Out Loud

ADVANCED TIPS: There is language system in place that determines what languages you can speak, and which you are currently speaking in. See help language system for details on how to speak in other language you may know.

You can talk out loud by using the say command. This is an IC Command in that it is your character doing the talking as part of their roleplay. Others in the room will then see what it is you're saying, if they speak the same language. The say command can be abbreviated as " as well.

Examples

> say I thought I would go for a walk in the market this morning.
> say Were you leaving now?
> "A griffon hasn't smashed my house for six months now!

Help Text Reference

Basic Help Topics: say
Advanced Help Topics: " (quotation mark), ' (apostrophe), speak, language system

Posing and @emit

ADVANCED TIPS: Sometimes you might hear people talk about 'pose order'. What this means is that everyone in the room takes turns posing, and you don't pose again until it's your turn. Some people like pose order, because it lets everyone react before events change. Some people hate it, because it can grind everything to a halt with one slow person and instills an artificial order on things. Really it's a matter of personal preference.


Posing is a more sophisticated way to express both character actions and speech. You pose in the third person, as your charcter, and generally in the present tense. If you use the pose command whatever you type is prefaced by your name. If you use the @emit command only what you type is displayed. You can mix actions and speech in your poses. The pose command can be abbreviated as either : (which puts a space after your prefaced name) or as ; (which omits the space).

Common courtesy should be observed in posing. Do not pose others' reactions in your poses. Do not pose things that other characters might not agree to without working it out in advance, unless you know the other player very well. For example, you shouldn't pose slapping someone across the face because they may duck to the side, or put their hand up to block yours. You'd have to OOCly discuss your intentions with the other player first, via either the page or ooc commands and then pose based on what the two of you agree to. Also, give people time to react to your poses before pressing on. It can be very frustrating to see another character pose a dozen things before you get a chance to react.

Examples

> pose looks up toward the sky, and sighs. "Why me?"
> ;'s mouth twists into an amused grin with the news.
> @emit The sheep bleats wearily, looking up at Rafi.

Help Text Reference

Basic Help Topics: pose, @emit
Advanced Help Topics: : (colon), ; (semicolon)

Whispering and Muttering

ADVANCED TIPS: You can force certain words to be overheard by all in mutters by enclosing the word in angle brackets (<word>).

Whispers are made to a single character only, and cannot be overheard. Mutters are made either to a single character or simply to oneself, and bits and pieces of what's said can be heard. Different people in a room will hear different parts of what's said, based on their perception attribute.

Examples

> mutter That has to be the biggest lie I've ever heard.
> whisper leonus=Yes, but where will we find a sheep at this hour?
> mutter kinto=Did you see how hot Jazayeri looked in that stola?

Help Text Reference

Basic Help Topics: whisper, mutter
Advanced Help Topics: none

Shouting

ADVANCED TIPS: Because the size of rooms isn't taken into account by the code, you can sometimes shout across the length of entire cities -- so long as they're only two rooms apart. It's best to be realistic about such oddities when they occur.

Shouts are both seen by people in the current room, and by those up to two rooms away. Those in your room will see who's shouting by name. Those in other rooms will only see if it's a male or female voice. You can't pose in shouts, only shout words.

Example

> shout Help, help, I'm being oppressed!

Help Text Reference

Basic Help Topics: shout
Advanced Help Topics: guardyell

The Messenger System

ADVANCED TIPS: If you want to send money to someone through the messenger service, you must first create a steni object. To do this, use the put down command (i.e., put down 3000 stenis). Assuming you have enough stenis in your inventory, this will after a short delay create an object in your inventory called '3000 stenis'. You may then deliver it with the deliver command. If you receive stenis in this manner, to move them from an object into your steni inventory, simply drop the steni object and then pick it back up again. The object will disappear, and the stenis will be credited to your inventory (seen through the inventory command).

Messengers deliver both messages and packages to other players. The system is a bit unrealistic in that a messenger can always find the person they're looking for (as long as they're in the city and are receiving messages), items are never stolen, messages are quoted accurately word for word, and message delivery is near instantaneous. Nevertheless it's quite a convenient system that facilitates communication greatly, especially when people aren't online at the same time.

The cheapest way to send in a message is to go to a messenger shop. Each of the districts typically have their own and anyone can use them. You can also send messages from any public room on the grid. If you're a noble, the cost is the same as if you were in a messenger shop. If you're a commoner, however, the price for the convenience is considerably more. You can receive messages in any public room on the grid, or in your home (according to what @home indicates).

Sending a message typically costs 10 stenis, and uses the send command. However, if you are a commoner sending a message outside a messenger shop, unless there is a messenger already in the area (i.e., you or someone else received a message in that same room within the past 5 minutes) you will be charged 200 stenis. Delivering an item costs a minimum of 10 stenis, and is determined by weight. Item delivery uses the deliver command. An item must be held in your inventory to be delivered in this manner. Deliveries must be made either from within a messenger shop, or from a room which a messenger has recently visited.

Messages and deliveries can be made anonymously, though at a greater expense. Anonymous messages cost 70 stenis. This is also the starting price for anonymous deliveries. The other person will simply see that it came from 'a person wishing to conceal their identity'. Be aware that sometimes NPCs will find out that you sent something anonymously, and gossip about it. In this case such information may be made available through the gossip or @witness commands.

Examples

> send Meet me in the Forum in ten minutes. message to Jalil
> deliver 10 fish cakes to Urtenia
> receive messages

Help Text Reference

Basic Help Topics: send command, receive command, deliver command
Advanced Help Topics: ignore messages, message system index

Reading and Writing

ADVANCED TIPS: The Great Library (at grid coordinate 2.1 in the Palace District) has a large number of scrolls that can be read.

Characters with the literacy skill can both read and write scrolls. At present, even a literacy skill of 1 gives you a pretty good chance to read and write. Writings can be done in a number of languages, and some scrolls may have a mixture of languages on them.

To read something, use the read command. You must have literacy skill in the appropriate language to read something. How well you can read it is determined by: a) how literate the writer was; and, b) how literate you as a reader are. Each written line has a certain percentage at which it can be understood. Anything less than 100% has a chance of having garbled words show up.

To write something, you must have a papyrus scroll in hand. The ink and writing implement are assumed to exist. How well you can write is determined by your literacy skill in the chosen language. There's a certain limit to how much you can write on a scroll. More than a few screens is probably too much, though there's no real good way to judge this. You can either write everything all on one line, or split it up between multiple lines. One advantage to using multiple lines is that even if some of your message ends up garbled (due to a low literacy score) some of it can still be read. Use a '~' to put in a blank line. Use a '.' to stop writing.

Examples

> write on scroll
> This is my first line of written text.
> This is my second line of written text.
> ~
> I put a blank line before this last line.
> .

> read scroll

Help Text Reference

Basic Help Topics: read, write
Advanced Help Topics: draw, mark, sign, shred, forge, date, literacy system


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