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From FiranMUX
Celebrating 14 Years of Adventure and Scheming!
Firan was developed in 1997 and has been continuously active since then.
What's Hot?
We're adding content here all the time! From time to time, we'll add links to pages that we're working on so you know about something new or special. The newest items appear at the top of the listing.
Since 2011, the Wizards have published a game-wide monthly newsletter, submitted with articles by the playerbase at large. For more information about the newsletter and how to submit articles, check out Monthly Newsletter.
The Current Events link in the Navigation panel at the left of every page now links to the game event calendar.
January
We are now out of RP Lite and into the Firan Olympics of 54 A.U.!
We have a few new pages for players to review and utilize.
- Battle: Air Raid 53 A.U.
- Theatre
- Firan Survival Guide - this has been heavily edited and is quite huge!
- Hateage
- Lovage
- The Council's Decision - stay tuned for a summary paragraph and enjoy the emits about Banian and Rikon
December
Theme Files
We have a few new or updated theme pages for players to review and utilize.
- Sexuality (also available on game in 'news')
- Military Divisions
- Drik
- Temple of Drik
- Becoming a Zutivian Priest
- Second Gold Dragon Civil War
Olympic Tryouts
Moving through the end of the year, Olympic Tryouts are held in the Amphitheater. This year will be the second Multi-National Olympics, and so the tryouts offer the chance to represent the Firan team against teams from Vreland, Sarojin, and Nekaht.
Character Pages
Take a look at some movers-and-shakers with brand new wiki pages:
November
Gold Dragon Fallout?
Turmoil rose for the clans with the people reacting to the recent Clan Council decisions and activities. For the most part, an uneasy peace settled over the city as the snow began to fall. All was not entirely quiet though, as a speech from Lord High General Cortik spurred the Gold Dragon Clan to long for a return to traditionalism. A mob has formed outside the Junik Mansion, clamoring their support for Lord Cortik - and for Lady Portia, daughter of their beloved hero Lord High General Atreides Keniwik. The Gold Dragon Clan seems to be headed for Civil War. It is an inopportune time, as His Honour Ojitar has recently left for Caldera on a journey to collect his thoughts, perhaps with a similar goal - a return to traditionalism and peace.
A New Staff Holder and Viceroy Rumblings
The Clan Council met to discuss the correct direction of the people. The proposal stated by the Senate, to give the Senate's Consul 2 full votes on the Council, was defeated, 7-1, with the Chimerans the only consenting vote. The next proposal did pass, and so High Priestess Karana will be assuming control of the Staff of the Realms, in charge of the Agenda, with a voice to advice, and responsible for the calling of the vote. She will not have an independent vote of her own. Still, people are restless, and wonder if the Clan Council is really hearing them. The rumblings continue to grow louder, and words like "Viceroy" are heard more often. What will the next Clan Council bring?
Fall Festival
In the middle of unrest, an uneasy agreement spreads among the people. It is Fall Festival time! While normally this would be a time of unabashed celebration, this year is a little more subdued. Some events feature debates on things like the meaning of slavery, while the more common races, Pentathlons, and artistic competitions fill up any number of days. The Festival Grounds in Sarkaran are stomped absolutely to death, and the groundskeepers despair. Mer Rodrus Firabi and Mes Ari Emrani were crowned Ranivor and Queen of the Fall Festival, in a gala affair with prizes including a stay at the IstaNydiam Palace for the duration of the festival! Lady Daliana Istabelik won the Social Pentathlon. The Mixed Pentathlon was won by Prince High General Judanus Corinala, and the Physical Pentathlon by Lord Consul Razesh Didoron. Scores of other events kept the revelers busy, including horse racing and chariot races. At the final closing ceremonies, attendees were treated to torch jugglers and musicians, in a gala affair! As a final codicil to the festival, Prince Consort Judanus gifted his Pentathlon prize to Lady Elsabet Oshta who chose to break her marriage contract to Lord Soltuveron Dawn, by choosing Lord Teodor Oshta instead.
Rikon's Choice
During War Season, when the Shamibelians offered to trade Prince Banian, Lady Celani, and Lady Phoebe in return for three of the Republic's ships, Lord Rikon offered us another choice. He would send his Shadowguard to help us rescue all the prisoners, if we would agree to mark Banian traitor, exile him from Anarinuell, and turn him over to Rikon's tender custody. The Clan Council debated and, agreeing with the advice of Prince High General Judanus Corinala, accepted the deal. Although somehow Banian managed to escape, there is unrest in the streets now. Why would the Clan Council make this choice? The people are uneasy, and there is talk of changes that need to be made. Words like "slavery" and "riots" are heard, and the speech-making has started, in an attempt to turn the people's mood.
October
War Season Begins: To Fort Defiance
Lord Proxy High General Judanus Corinala speeches and gives the order for deployment to Fort Defiance in the far south near the Shamibelian city of Perindra. The troop transport ships including The of The Hammer of Throg and the Black Manta are met with balista, catapults and vollys of arrows! The Firan fort was under Shamibelian occupation and the beach had to be stormed. Once assembled, the Firans defeated the Shamibelians upon the beach to resecure the Fort.
War Season: First Week
A patrol lead by Lord Firistan N'Gaoto was lured into a pit trapped gully between two hills and ambushed by Shamibelians. The patrol was in dire peril when reinforcements arrived from the Fort to finsh off the Shamibelians. Other patrols go out regularly, most without incident though one was forced to deal with a fire and ambrush by Shamibelian archers through the ensuing smoke. On another day, five enemy griffons were sighted flying away east of the Fort. Coalition Air Force members were dispatched to intercept, and with archers and javeleers from the ground for support, all of the Shamibelian griffons where brought down. The enemy scouts were discovered to be carrying maps and intel of Fort Defiance, which were intercepted. Hallucinations and voices were inflected upon several within the Fort including General Talon Wolfhawke, Arpessa, Dame Gemma Leafchaser, and a few more. It was rumored that whiskey could help! How fortunate, an excuse for drinking more! It was decided that a group must be sent to the caves to look for rumored missing soldiers previously so inflicted. Another group is sent to investigate caves at the seaside on the suspicion that carnotti might be lurking or other more interesting things. Indeed, the group returned in bad shape from TP: Spelunkery and missing both Admiral Lord Talikos and Lady Proxy Phoebe! There is talk of finding intel to set up a rescue mission. In another venture, Prince Banian victoriously attacked a Shamibelian warship, though the Hammer of Throg and her crew were less fortunate! The great ship was attacked by Shamibelian griffons in the cover of darkness and firebomed! Burning upon the water, the ship moved further out from the coast and dissapeared. The whereabouts of Captain Atreidian, Lord General Aldrin, Lord Gold Dragon Heir Agrippa, and Mer Ion are unknown. For links with missions and logs, see: War Season 2011
War Season: Second Week
The second week at war started and ended with a bang. First, a patrol led by Lord Consul Razesh Didoron found a warehouse of firebombs. Using the convenient explosives, his team blew the docks off the face of Aerval. Upon their return, the High Command decided that attacking the now-submerged shipyards was unnecessary, and so Lady Thaddia Elikista led a brave team in to Perindra proper, inspiring a slave rebellion. The Isoptera - a buglike creature that attacks in swarms and can grow up to the size of small cats! - attacked the docks, and were only stopped from eating the fleet through a great deal of brave fighting. In response to this, Lord Jaxon Didoron led a small party to liberate some incense - which keeps the bugs at bay - from our Shamibelian foes. They returned triumphant, and the Isoptera threat was averted. Sir Teni Dilarik led a group to explore the mines, and they found a necklace - and a bear! But this string of successes was not to last. When the Hammer of Throg made its way down the coast in a daring bit of frenetic rowing now called Atreidian's Run, the fleet went out to meet her, to save her from the Shamibelian forces. Prince Banian IstaNydiam's ship attacked the Shamibelian flagship and, while bravely they provided the distraction needed for the Hammer of Throg to clear their pursuers, Prince Banian himself was captured, even as Prince Agrippa, Lord Aldrin, Captain Atreidian, and Mer Ion returned. The next day, General Talon Wolfhawke's team went into the heart of Perindra. Despite impossible odds, they managed to blow the bridge to the Perindran Griffon Tower, crippling their air force, but at great cost. As Week 2 comes to a conclusion, the entire team - General Talon Wolfhawke, Lady Geeya Sennet, Lord Zutrik Junik, Commander Rikkin Mageeran, and Lady Celani Oshta - are missing and presumed dead. Prince Banian is captured, and the fates of Admiral Talikos and Lady Phoebe are still uncertain.
War Season: Third Week
With so many missing or captured, we entered the final week of war with more than a little trepidation. Fortunately, Prince Tarnot Istabelik started things off well. He and a group of soldiers destroyed a dam, rescued some mermaids, killed some Shamibelians, and generally made sure Perindra would be short on provisions for the next year. Following the pattern, Lord High General Judanus Corinala led the Firan Air Force in a bit of firebombing action of our own. Though we pummeled Perindra, Mes Odyssia Istariniad fell off her griffon and was unfortunately captured. Not to be outdone, the Navy got into it, sailing forth to do battle with the Shamibelian fleet. Led by Acting Admiral Atreidian Keniwik, Lord Empyrean Teranzik, Clan Leader Daranos, Mer Rodrus Firabi, Sir Teni Dilarik, and Prince Zephyr Istaneysani went to war on the water. They returned victorious, with stories of sinking a Shamibelian freighter laden with shipbuilding supplies. Dame Sarina led a successful mission to sneak into Perindra to rescue as many of our captured soldiers as we could. They returned with Lady Celani, Lord Zutrik, Lord Admiral Talikos, and Lady Phoebe. Their news was equally grim - Lady Geeya was killed in the initial explosion, Commander Rikkin gave his life to let the other escaping prisoners survive, and General Talon, gravely wounded, was unable to be moved, and stayed behind in the slave pens. Of Prince Banian there was little word, other than that he was neither captive to the Shamibelians, nor returned to Fort Defiance. And so it was that we faced the final battle. Our fleet faced the Shamibelian ships. At the heart of the battle, Lord General Aldrin Ista Aldrik's ship was targeted by most of the enemies' ships. Lord High General Judanus Corinala led the Air Force in support of the fleet. Though our hearts were heavy as we found the lighthouse at the point concealed a tower of Obala, Srenna's fire immobilized the tower, giving us the time we needed to beat back the boarders. Then Zin's whirlpool sucked the last of the Shamibelian ships down to water graves, and revealed to us a beautiful trident. Thus with sharp tactics, skill at arms, valorous hearts, and the blessing of the gods (or God), the Firans swept the day!
War Season's End: Epilogue
The trident proved to be a key to the harbor. Together, as one united army, we bore the trident to the stone built to hold it. Inserting the trident we all joined together, and through Zin's blessing the harbor is sealed, and Anarinuell is safe.
For now...
Remembrance Day
As a final note to October, Remembrance Day saw the return of many lost and dead friends, family, enemies - and everything in between. It was a ghostly event for a day and a half of dreams and nightmares, where we all shared some strange collective hallucination. How much was true? How much was imagination? Only the dead know for sure.
September
Castle in the Sky?
Lord Proxy High General Judanus Corinala leads Lord Marsalos, Lady Proxy Nalene, Mer Val, Mes Elspeth, and Mer Alekos on a venture to a castle in the sky, guided by a dream from Uf. They later returned with a tale of strange nightmare, a wolf masked helm, a white griffon, and a relic of Uf in the form of a brush that when used to groom, can heal a wounded griffon or even return a one from death! The white griffon is then named Dream by Lord Marsalos, for the Coalition Air Force.
Coalition Military Fund
Lord Priest Mahir Ista Zayes hosts an auction to benefit Coalition Military Fund. The auction raised more than 70 million stenis! Items sold included a pair of tracker puppies donated by Lady Rasha Didoron, an iron armour voucher donated by Waldrik Lapis, a war canoe and carpentry voucher donated by Mer Mikesh, gems, iron ingots, a mare horse donated by Mer Dirt, and much more! Funds raised go to pay the Coalition soldiers's salaries.
Murder Takes Two
Rumor said Mers Tiortio and Kefir had been seen thrown into the canal by Mer Parlan while tied up and either unconscious or dead. A ganger war developes in the Old City, sending the residents into hiding while others search for the missing young men. Later both bodies were found and funeral held for Tiortio and Kefir. Far as anyone knows, ganger war is far from over in the Old City.
Shamibelian Air Raid!
Shamibelians attacked the shipyards! The battle for the Docks was greatly aided by High Priestess Karana Karanik using Firanos's staff relic to distract and disorganize the enemy invaders. Even so, it was a difficult fight with Master Shipwright Dinesh Jaffus taken prisoner. Armourer Venadia Opuntus and Lady Zinia Tanelish were killed by the 7'4" Shamibelian War Lord, but not before sheering off one of his great horns! During the docks scuffle, a group of Old City denizens also helped, but one among them turned traitorously upon an Eagle woman and stabbed her in the back! The traitor then fled the scene, causing chaos and further injuries in his wake. Meanwhile, firebombs fell upon the city and Shamibelians took over the Ticanee Noble Dawn Mansion with prisoners inside. A formiddable rescue was mounted. Firebombs consumed much of the Ticanee Oshta Mansion as well as the Bear Teranzik family estate. Many other locations were also firebombed including a clan health clinic. In the end the Shamibelians were killed or forced out and the city secured once more. A man hunt then ensued in the Old City for the traitor who murdered the Eagle woman at the docks.
Caught and Confessed!
Savani Dranieez was said to have been captured by his own sponsor, Prince Banian Ista Nydiam and charged with the murder of the Eagle woman. In his confession Savani claims there was a murder plot that was aimed to poison Oracle-whore Nasrena Fengan. Nasrena's part comes out in Savani's trial and looks very poorly upon them both. Savani was convicted of murder and conscripted to the southern war front by Lord High Justice Empyrean Teranzik. It is said that Savanni the traitor was later killed in a skirmish with the Shamibelians.
Ticanee Gratitude
Lady Proxy High General Taleena Oshta hosted a Ticanee Medals ceremony to award all of the brave defenders and rescuers of the Dawn Mansion occupation, as well as those who fought the fire at the Oshta Mansion - those so honored included many Ticanee and Firans alike.
Want More? Check out our What Was Hot - The Archive Edition
Firan is an online role-playing game (RPG) that blends various elements: primarily an RPG environment with a touch of a coded MUD feel, and hints of ideas from computer video games like Civilization and Colonization, SimCity, and Populous. However, the real aim of Firan is to provide a rich play environment that encourages role-playing and storytelling. The game helps players role-play in a number of ways. This site describes our game.
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ABOUT THE GAME |
WORLD & THEME |
ROLE-PLAYING |
RESOURCES |
Palace District Weekend
Occasionally, we designate a weekend as a "Palace District Weekend." Over that weekend, we expect players to role-play in the Palace District as much as possible. This gives players an excuse to bump into people with whom they might not normally interact. For more information, please see On My Way to the Forum.
There is currently no Palace District Weekend scheduled.
Featured Article: RP-Lite
Overview
RP-Lite is a temporary time period when we ask our players to voluntarily hold back on major, game-shaking events that would require a significant amount of prompt wizard attention. This is done periodically when events beyond our control make staff time scarcer than we would all like. Typically, FiranMUX shifts into RP-Lite just before FiranCon, during major holidays, and even sometimes during emergencies (like in the days following 9/11/2001). We might also shift into RP-Lite when other life exigencies require it.
Currently Scheduled RP-Lite
- Due to the upcoming holiday period, the game will be in RP-Lite from 11/24/11 until 1/07/12. During this time, there will be time to plan for the the Olympics that will occur in January 2012.
Last Scheduled RP-Lite
- Due to the upcoming holiday period, the game will be in RP-Lite from 11/25/10 until 1/10/11. During this time, there will be time to plan for the the multi-nation Olympics that will occur in January 2011.
- FiranMUX is entering RP-Lite starting 6/25/09. Our tentative plan is to resume normal operations 6/28/09 in time for War Season. Please check back here for changes.
- Monday 10/20/08 to 12/1/08. We re-opened with the Trial of the Century, and that was followed by 5 weeks of intense game-changing Res Days for the Eagle Civil War.
RP-Lite
We're asking that actions which require staff work be limited, not because of any artificial barrier, but because there simply will not be staff able to do it. If you would have normally called a @911, try to resolve it between the players first, and if you do put in the @911, be prepared for the case that no one will be around to answer you.
If you would normally make a @request, think about whether it's absolutely necessary, because if you put it in, it might not be answered for weeks or even months. Because of the limited staff availability, we ask that players be conscious of the needs of the community and limit their requests of staff so that the requests that are necessary can be processed.
What You Can't Do
Anything that would unquestionably require staff intervention, especially if that intervention requires high-level staff, is forbidden. You may not launch wars, coups, or other game-changing events. If your light plot seems to get out of control unintentionally, we ask that you do what you can to contain it, even artificially. Again, this is not to stifle people's RP opportunities, but because we cannot guarantee with any certainty that we will be available to do our part.
What You Can Do
Much of the RP that takes place on Firan can continue unchanged. We're still going to have Festival, since it takes minimal staff involvement. Your characters' plots can move forward normally, as long as those plots don't involve staff intervention. We also encourage you to try to resolve conflicts between your fellow players. Even though the game is non-consent, if everyone in a scene agrees on a @check and that they'll abide by the result, you can self-GM.
You can:
- Buy armor, improve skills, make alliances
- Make speeches, provided that they won't require an instantaneous reaction or riot
- Plot assassinations, but not carry them out
- Plan arrests, but not make them
- Rough someone up and threaten them provided you don't use the combat code to kill them
- Plan a crime, but put off the heist till later
- Talk about or threaten a divorce, but not get one
- Plan a wedding, but not get married unless you're positive absolutely nobody would care
- Get betrothed, but not announce it unless you're positively sure nobody would care (in which case, why announce it?)
- Hold a festival, but the staff isn't going to give out SP or penalize you if you don't run an event
Crimes and Justice
Criminals
You can still commit all the inchoate crimes, but you can't do anything that would result in your being arrested, because who knows if the guards will be around to catch you or if a judge would be available to try you. However, if you want to consensually arrange for a scene where you mug a lady in the forum and she lets you get away because you look like her long lost kid, or something, go ahead. Personal scenes are great--scenes that require outside intervention aren't. Please do not attempt assassinations (though planning is fine), and make every attempt to resolve conflicts between an agreed set of checks between players. However, we understand that sometimes things can get out of hand and require a GM unexpectedly.
Guards
Feel free to investigate and question folks, but don't make arrests or put anybody on trial.
Resolving an Issue Without a GM
Here are a few steps you can try to take instead of calling a GM, which may move your scene along more quickly than having to wait for a wizard:
- Discuss whether there is a particular outcome that would be fun for everybody to play out. If so, go for it.
- Use appropriate code wherever possible.
- Try to agree on a @check or series of @checks that would determine the outcome. Some common situations for which we've provided guidelines include Rules for Chase Scenes and Rules for Investigations and Searches.
- Try to build up the conflict as one step in a larger plot, and break the scene off in a way that nobody has won the day, but agree to resolve it more dramatically later. (That is, set up a bit of a cliffhanger.)
If you choose to extend a scene's impact, please honor that agreement wherever possible. If your fellow players have made concessions in order to keep the scene moving, return the favor by keeping the plot going fairly, and do your best to arrange RP with them again.
Staff Activity
Existing Staff Plots on Hold
Unless otherwise noted, all wiz-GM'd plots will be on hold. If needed, please cooperate with fellow players to create an excuse for the delay.
Applications
The last thing we want is to close the game to new players or stop people from increasing their presence on the game. We'll get to them as we can.
Player Complaints
If you have a problem with another player, please register a @playercomplaint, as usual, but make sure your complaint has something to do with the abuse of the rules of the game. Your interpersonal issues are yours to deal with. Please try to resolve issues with other players using all reasonable means you have before escalating to staff. Once the issue is escalated to staff, we'll try to deal with it when we can.
Appeals
If you want to appeal a staff decision, please send in a @request, as usual. We will get to these as soon as we can. Please appeal only those decisions that you feel are clearly erroneous; that's the criteria staff uses to decide whether to overrule a staff decision.
Births and Other Automatic Events
If your character is giving birth, try to arrange it during a time when more staffers will probably be around, and understand that it may take slightly more time before we can get to you. We will attempt to handle things like this in real time, but there may be times when it's not possible. If necessary, put in a time sensitive request with all the details needed (such as the mother, the midwife, and anyone else who might be there) and we can do the rolls off-screen so you can RP out the result later.
Gods and Magic
Gods and all other magical beings and/or powers are dormant during RP-Lite. If something happens that is that important for any of these major game forces to act, they can wait until after RP-Lite. If that means we have to timeslip an event, that's fine.
Frequently Asked Questions
Questions about Staffing
Does the game run without staff during RP-Lite?
Not exactly. Staffers are still going to be around; after all, we enjoy the things we do. But players should be playing under the assumption that staff will be unable to answer any request or handle any plot until RP-Lite is done. There will probably be some level of activity, but it will come with no guarantee of timeliness or regularity.
Are Player Helpers on break during RP-Lite too?
If they want to be.
Why do you think it'll be ready for activity by the restart date?
To give a small sample of the factors that are taking away time from Firan, there are wizards moving, working overtime to make approaching deadlines, adjusting to new jobs, and, proudly, Steph has a book going through final revisions before it gets sent to major publishers. We expect that the RP-Lite period will give people a chance to focus on getting their lives re-stabilized and settling into new opportunities so that we can get back to the game.
Why not close the game until we're ready to be active again?
FiranMUX is not closing. RP-Lite is a measure taken so we can come back stronger. The fact that we have to do this to regroup is a sign of how popular the game is, and how significant this community is to many people.
Our feeling is that Firan is more than a game to everyone involved; it's a community of friends who enjoy talking and playing together. We want the game to keep running as smoothly as possible and make it simpler to re-start after periods of inactivity. When we return to full activity, it's easier to rev up from a slower pace than from a full stop, and the best thing to maintain that activity over the next few weeks will be players having fun and playing Firan.
Can I still pay CP to get work done, or to prioritize my @requests?
You can spend CP as usual, as long as they do not depend on prompt attention, with the caveat that everything is slowing down. For example, you may spend CP for a soul update, but we make no guarantee on how long it will take. If you pay to expedite a request, it will be taken care of more quickly than others in the queue, but again, that makes no guarantee on time.
What can I do to help?
During RP-Lite, the thing that we ask of everybody is to create as little work for the staff, the PHers, and your fellow players as possible. Staff won't be very active during RP-Lite and we're not going to be requiring our standard activity levels of players either. However, if you're someone who enjoys playing in a way that keeps fun things going for others, then all we ask is that you continue to do so.
Questions about Role-Playing
How will I know if my plot is forbidden?
If your plot is going to require a GM or other wizard work, such as building, special code, or any other staff intervention, then please hold off on it until we can give you the resources you'll need to complete the plot without being frustrated. However, if you have a plot that you can change enough so that it would fit within these guidelines, such as using existing rooms, mutually agreeing on @checks, or reducing in scope, then by all means, go ahead!
What happens if I require a GM unexpectedly?
If you've made attempts to resolve a conflict without requiring a GM, and the action was not intended to escalate, you may call a @911. However, understand that a @911 still results in a time-stop, and so you may be time-stopped until the end of RP-Lite.
What if I violate RP-Lite?
If you do it by accident, and apologize promptly and come up with a great way of fixing it, we'll probably forgive you. If you cause us a lot of inconvenience, we'll dock you CP. If we think that it's not an accident and you're just being a twink, we will treat this like any other rules violation and take disciplinary action accordingly.
Will we still have Palace District RP Weekends?
Palace District Only RP is scheduled for every first weekend of the month. This doesn't change during RP-Lite, but wizards won't enforce it. (Peer Pressure might, though!)
What about the festival?
All festivals during RP-Lite can go on, but there won't be penalties for not running events or failing to meet responsibilities. Controversial prizes (like the marriage prize) can still be awarded, but not claimed until after RP-Lite ends. If you just want the money, that's easy!
What if I still have questions about RP-Lite?
Whether or not we're doing requests, there will probably be staffers around during the day to answer questions on Public or Help. You can also ask a question on the Discussion page for this FAQ, and we'll try to give an answer as we're available.
