TP: Gang Infiltration

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Tinyplot Name: Gang Infiltration

Goal: The Republic will attempt to infiltrate some of the several gangs which are roaming the streets of Ellish.

Required PC Participants: 2-3 sneaky Republic types. Preferably some OCers.

Required NPC Participants: Various NPC gang members. Maybe the afore mentioned Eesani leaders.

Resources: Nothing but themselves and perhaps some valuable items to barter as an "in".

Conflict: Our would-be infiltrators will attempt to gain the trust of the Ellish gangs, or at least some of them. If they can get that far, there will presumably be some sort of initiation where they will have to prove themselves.

Mission Details: Anarinuell is filled with criminal elements, and so is Ellish. It only makes sense that the two would be able to relate to each other. The Republic is going to employ some off-the-book infiltrators who will attempt to gain some status in the Ellish gang scene. The idea is to have them report back details on the leadership structure of the gangs. The secondary effort will be to convince the Ellish gangs that the Republic's victory in Ellish would be the most profitable for them. They will attempt to accomplish this by relating Ellish criminal life to Anarinuell criminal life, etc.. The Republic does not necessarily expect the gang members to put on uniforms and fight, but the idea is to gain their support (and tangibly the free travel through their controlled dspace area).

Logs: TP:_Gang_Infiltration_Log_1

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