Firan Survival Guide: Jobs

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Every character in the game has a primary vocation of some sort, such as a farmer, a craftsman, or a soldier. Jobs can be both a focus of RP and a source of income. Characters may also have secondary skills or secondary jobs that they're skilled at. For example, a soldier may also be a farmer, or a tailor may also be a cobbler.

  • To figure out your character's primary vocation, use the @sheet command
  • To see other skills your character may use in a job-related sense, use the @sheet/stats command
  • To learn another character's vocation, use the learn about <player> command (or the who <player> command as an OOC source of the information)
  • To find a list of all characters of a certain vocation, use the @vocation <job-type> command
  • To find a list of all characters with a certain skill at 2+, use the @vocation/skill <skill-type> command

What follows is my own interpretation about the different types of vocations on FiranMUX and how they fit in the game. I describe a little about what it is they do, skills that are potentially relevant, help files that may be of value with the character, related news files, an idea of how to make money with that particular job, and tips for generating job-based RP.

As a note, most of the skills have help files that can be accessed in game (by typing help <skill>). Also, some of the skills, such as the artist or craft ones, allow for you to create items in game by using the make command. For a list of products that a particular skill can make, use the @products/<skill> command (for example, @products/tailoring). If you're curious about which of the many attributes match with which skills, refer to the (possibly outdated, but probably useful) are Firan attributes good for? page, created by histoire68 on LiveJournal. There is also an excellent FiranMUX Unofficial Smith Guide that describes more fully how to make customizable things, such as clothes or weapons or sculptures.

Job Category Examples

academic

students, scholars, translators, historians, teachers

artists and performers

potters, sculptors, painters, singers, dancer, musicians, entertainers, tattoo artists, actors, storytellers, artists, etc.

beauty industry

barbers, beauticians, hairstylists

children

children

craftsmen

clothiers, armorers, carpenters, cooks, brewers, butchers, tanners, glassmakers, weavers, perfumers, masons, leatherworker, blacksmiths, jewelers, potters, cobblers, bowyers, etc.

farming and animals

farmers, farriers, animal handlers, bird handlers, grooms, stablehands, griffon trainers, horse trainers, dairy farmers, beekeepers, shepherds

gladiators and athletes

gladiators, athletes, scorekeepers

governmental

ministers, politicians, trade officials, political advisors, proxies, clan leaders, delegates, sharani, diplomats

health-related

healers, midwives, apothecarists, poison tasters

hunters and fishermen

hunters, trappers, fishermans, surveyors, lumberjacks, trackers

law-related

judges, lawyers

locksmiths

locksmiths

lower echelon

beggars, thugs, conmen, gamblers, thieves, gangsters, assassins, loan sharks, etc.

mercenaries

mercenaries, bodyguards, bouncers

merchants

merchants

messengers

messengers, heralds

miners

miners

nobles

nobles

religious

priests, priestesses, initiates, seers, shamans

servants

servants, nannies, lady's maids, lady-in-waiting, tavern wenches, stewards

soldiers and guards

soldiers, guards, pilots, firefighters

(semi-)unemployed

homemakers, rogues, landowners, trophy wives, etc.

whores

whores, towel boys


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