User:Adam

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Adam has been active in various kinds of MUDs since about 1992 and he's been programming on them since about 1994. He's held wizbits on a handful of games, including Haven: The Free City. He's been programming since 1980 and brings the tools of a professional programmer to Firan. He's been a game master of role-playing games about as long, and most of that time he's been tinkering in game design. His ability to abstract large problems and find simple solutions is his greatest strength. He is responsible for the design and coding of many of the large game systems on Firan, including the combat system, dspace, the @roster, vehicles, and much of the functional infrastructure.

Check out his personal home page.

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